game of space by source organization network (so sugita + hiromitsu konishi) at hiroshima moca
the pattern that is created by this system is a mix of order and chaos, which is similar to natural conditions. "game of space" expresses the complex phenomenon that is generated by simple rules, yet also creates architectural forms such as slabs and arches. since cellular automaton is a scale-less system, we believe the system can work in different design fields. some different scaled figures are located inside this installation to visualize the world that is created by cellular automaton.
photo by kenichi asano
photo by kenichi asano
photo by kenichi asano
photo by kenichi asano
game of space at sicf12
detail
detail
fabrication process
generation process
http://sourceorganizationnetwork.blogspot.com
designboom has received this project from our ‘DIY submissions’ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.